City information

Taxation of LosVelozes

Marketplace
Wood141
Stone330
Ore14
Wool249
Food307
Cloth0
Tool0
Taler32524
Occupancy1041
Capacity6500
Occupation Percentage16%

Recent days' taxes Page << 1 ... 18 19 20 21 22 ... 1123 >>
TimeCodeDescription
WED, 27.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,7,2,7)
WED, 27.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,6,0)
WED, 27.11.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 27.11.2013, 20:001Versorgung Spiele: (4137) Aktiv=98 Inaktiv=9 Selbst=0 => Tuecher: 587 Werkzeug: 200
WED, 27.10.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,106,36,6,0)
WED, 27.10.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,6,3,5,4)
WED, 27.10.2010, 22:031Versorgung Spiele: (3010) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 584 Werkzeug: 201
WED, 27.10.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 27.09.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,110,35,5,0)
WED, 27.09.2006, 22:423Vollstaendige Versorgung von Marktplatz. (4,5,7,3,5)
WED, 27.09.2006, 22:421Versorgung Spiele: (1519) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 505 Werkzeug: 165
WED, 27.09.2006, 22:422Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)