City information

Taxation of EnglishTown

Marketplace
Wood1597
Stone1325
Ore789
Wool3196
Food1893
Cloth0
Tool0
Taler44000
Occupancy8800
Capacity8800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 24 25 26 27 28 ... 1118 >>
TimeCodeDescription
WED, 26.09.2012, 10:003Vollstaendige Versorgung von Marktplatz. (10,8,12,7,11)
WED, 26.09.2012, 10:002Versorgung Buerger: Anz=142/0 Baustellen=0 => Tuecher: 1136 Nahrung: 7100
WED, 26.09.2012, 10:001Versorgung Spiele: (3710) Aktiv=151 Inaktiv=15 Selbst=2 => Tuecher: 889 Werkzeug: 300
WED, 26.09.2012, 10:007Versorgung Summe/Tag: (0,0,0,0,237,67,10,0)
WED, 26.09.2007, 12:221Versorgung Spiele: (1883) Aktiv=144 Inaktiv=3 Selbst=0 => Tuecher: 837 Werkzeug: 268
WED, 26.09.2007, 12:227Versorgung Summe/Tag: (0,0,0,0,572,120,9,20)
WED, 26.09.2007, 12:223Vollstaendige Versorgung von Marktplatz. (13,20,28,13,23)
WED, 26.09.2007, 12:222Versorgung Buerger: Anz=343/1 Baustellen=0 => Tuecher: 2744 Nahrung: 17150
WED, 26.08.2009, 10:007Versorgung Summe/Tag: (0,0,0,0,450,104,10,60)
WED, 26.08.2009, 10:001Versorgung Spiele: (2583) Aktiv=169 Inaktiv=3 Selbst=0 => Tuecher: 961 Werkzeug: 309
WED, 26.08.2009, 10:003Vollstaendige Versorgung von Marktplatz. (18,16,16,15,16)
WED, 26.08.2009, 10:002Versorgung Buerger: Anz=270/3 Baustellen=0 => Tuecher: 2160 Nahrung: 13500

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)