City information

Taxation of LosVelozes

Marketplace
Wood85
Stone512
Ore8
Wool192
Food356
Cloth0
Tool0
Taler32522
Occupancy1153
Capacity6500
Occupation Percentage17.7%

Recent days' taxes Page << 1 ... 697 698 699 700 701 ... 1123 >>
TimeCodeDescription
SAT, 20.05.2006, 22:113Vollstaendige Versorgung von Marktplatz. (3,7,1,6,8)
SAT, 20.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
SAT, 20.04.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 20.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,7,4,5,2)
SAT, 20.04.2013, 20:001Versorgung Spiele: (3916) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
SAT, 20.03.2010, 22:013Vollstaendige Versorgung von Marktplatz. (5,3,6,7,4)
SAT, 20.03.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,117,36,6,0)
SAT, 20.03.2010, 22:012Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 20.03.2010, 22:011Versorgung Spiele: (2789) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 544 Werkzeug: 189
SAT, 20.02.2010, 22:011Versorgung Spiele: (2761) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
SAT, 20.02.2010, 22:012Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 20.02.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,117,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)