City information

Taxation of LosVelozes

Marketplace
Wood118
Stone77
Ore4
Wool2463
Food365
Cloth0
Tool10
Taler32528
Occupancy3077
Capacity6500
Occupation Percentage47.3%

Recent days' taxes Page << 1 ... 808 809 810 811 812 ... 1123 >>
TimeCodeDescription
TUE, 02.01.2007, 23:233Vollstaendige Versorgung von Marktplatz. (4,3,4,6,8)
TUE, 02.01.2007, 23:232Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 02.01.2007, 23:237Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
TUE, 02.02.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
TUE, 02.02.2010, 22:043Vollstaendige Versorgung von Marktplatz. (6,4,5,5,5)
TUE, 02.02.2010, 22:041Versorgung Spiele: (2743) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
TUE, 02.02.2010, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 02.03.2010, 22:041Versorgung Spiele: (2771) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 548 Werkzeug: 190
TUE, 02.03.2010, 22:043Vollstaendige Versorgung von Marktplatz. (5,7,5,4,4)
TUE, 02.03.2010, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 02.03.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
TUE, 02.04.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)