City information

Taxation of Stonehenge

Marketplace
Wood27
Stone54
Ore3
Wool47
Food267
Cloth0
Tool0
Taler1979
Occupancy398
Capacity1600
Occupation Percentage24.9%

Recent days' taxes Page << 1 ... 819 820 821 822 823 ... 1870 >>
TimeCodeDescription
SUN, 29.01.2017, 05:007Versorgung Summe/Tag: (0,0,0,0,14,0,0,0)
SUN, 29.01.2017, 05:003Vollstaendige Versorgung von Marktplatz. (0,0,1,0,0)
SUN, 29.01.2017, 05:001Versorgung Spiele: (5193) Aktiv=54 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 29.01.2017, 05:002Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
SUN, 29.01.2012, 05:001Versorgung Spiele: (3366) Aktiv=59 Inaktiv=0 Selbst=1 => Tuecher: 401 Werkzeug: 124
SUN, 29.01.2012, 05:002Versorgung Buerger: Anz=20/0 Baustellen=1 => Tuecher: 160 Nahrung: 1200
SUN, 29.01.2012, 05:003Vollstaendige Versorgung von Marktplatz. (0,3,3,4,1)
SUN, 29.01.2012, 05:007Versorgung Summe/Tag: (0,0,0,0,40,18,4,0)
SUN, 29.01.2006, 23:367Versorgung Summe/Tag: (0,0,0,0,25,12,2,0)
SUN, 29.01.2006, 23:362Versorgung Buerger: Anz=15/0 Baustellen=0 => Tuecher: 120 Nahrung: 750
SUN, 29.01.2006, 23:361Versorgung Spiele: (1176) Aktiv=38 Inaktiv=0 Selbst=0 => Tuecher: 227 Werkzeug: 70
SUN, 29.01.2006, 23:363Vollstaendige Versorgung von Marktplatz. (4,2,0,0,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)