City information

Taxation of EnglishTown

Marketplace
Wood1597
Stone1325
Ore789
Wool3196
Food1893
Cloth0
Tool0
Taler44000
Occupancy8800
Capacity8800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 822 823 824 825 826 ... 1118 >>
TimeCodeDescription
MON, 26.06.2006, 19:182Versorgung Buerger: Anz=342/2 Baustellen=0 => Tuecher: 2736 Nahrung: 17100
MON, 26.06.2006, 19:187Versorgung Summe/Tag: (0,0,0,0,570,112,7,40)
MON, 26.06.2006, 19:181Versorgung Spiele: (1426) Aktiv=113 Inaktiv=17 Selbst=0 => Tuecher: 638 Werkzeug: 221
MON, 26.06.2006, 19:183Vollstaendige Versorgung von Marktplatz. (15,19,26,15,19)
MON, 26.05.2014, 10:003Vollstaendige Versorgung von Marktplatz. (3,8,9,2,8)
MON, 26.05.2014, 10:002Versorgung Buerger: Anz=87/0 Baustellen=0 => Tuecher: 696 Nahrung: 4350
MON, 26.05.2014, 10:007Versorgung Summe/Tag: (0,0,0,0,145,41,7,0)
MON, 26.05.2014, 10:001Versorgung Spiele: (4317) Aktiv=100 Inaktiv=45 Selbst=0 => Tuecher: 526 Werkzeug: 223
MON, 26.05.2008, 10:057Versorgung Summe/Tag: (0,0,0,0,510,110,9,0)
MON, 26.05.2008, 10:052Versorgung Buerger: Anz=306/0 Baustellen=0 => Tuecher: 2448 Nahrung: 15300
MON, 26.05.2008, 10:051Versorgung Spiele: (2126) Aktiv=150 Inaktiv=3 Selbst=2 => Tuecher: 855 Werkzeug: 276
MON, 26.05.2008, 10:053Vollstaendige Versorgung von Marktplatz. (19,12,22,15,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)