City information
Taxation of OldFolksTown
Marketplace
|
Wood | 3000 |
Stone | 0 |
Ore | 0 |
Wool | 0 |
Food | 0 |
Cloth | 0 |
Tool | 0 |
Taler | 0 |
| |
Occupancy | 3000 |
Capacity | 3700 |
Occupation Percentage | 81.1% |
Recent days' taxes
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|
Time | Code | Description |
TUE, 19.07.2005, 21:50 | 3 | Vollstaendige Versorgung von Marktplatz. (8,2,2,2,5) |
TUE, 19.07.2005, 21:50 | 1 | Versorgung Spiele: (1084) Aktiv=51 Inaktiv=4 Selbst=2 => Tuecher: 270 Werkzeug: 93 |
TUE, 19.07.2005, 21:50 | 7 | Versorgung Summe/Tag: (0,0,0,0,105,25,3,0) |
TUE, 19.07.2011, 23:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,77,23,4,0) |
TUE, 19.07.2011, 23:01 | 3 | Vollstaendige Versorgung von Marktplatz. (4,3,4,3,2) |
TUE, 19.07.2011, 23:01 | 1 | Versorgung Spiele: (3275) Aktiv=58 Inaktiv=5 Selbst=1 => Tuecher: 304 Werkzeug: 108 |
TUE, 19.07.2011, 23:01 | 2 | Versorgung Buerger: Anz=46/0 Baustellen=0 => Tuecher: 368 Nahrung: 2300 |
TUE, 19.08.2008, 19:15 | 1 | Versorgung Spiele: (2211) Aktiv=58 Inaktiv=2 Selbst=0 => Tuecher: 310 Werkzeug: 103 |
TUE, 19.08.2008, 19:15 | 5 | C4-110 SanJuan |
TUE, 19.08.2008, 19:15 | 5 | C4-62 Manitou |
TUE, 19.08.2008, 19:15 | 2 | Versorgung Buerger: Anz=49/0 Baustellen=0 => Tuecher: 392 Nahrung: 2450 |
TUE, 19.08.2008, 19:15 | 7 | Versorgung Summe/Tag: (0,0,0,0,81,23,4,0) |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |