City information

Taxation of LosVelozes

Marketplace
Wood1663
Stone62
Ore160
Wool760
Food433
Cloth0
Tool10
Taler32554
Occupancy3128
Capacity6500
Occupation Percentage48.1%

Recent days' taxes Page << 1 ... 910 911 912 913 914 ... 1123 >>
TimeCodeDescription
TUE, 21.08.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 21.08.2012, 20:001Versorgung Spiele: (3674) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
TUE, 21.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 21.09.2010, 22:053Vollstaendige Versorgung von Marktplatz. (7,4,5,3,5)
TUE, 21.09.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
TUE, 21.09.2010, 22:051Versorgung Spiele: (2974) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
TUE, 21.09.2010, 22:052Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 21.10.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,33,6,0)
TUE, 21.10.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
TUE, 21.10.2008, 22:021Versorgung Spiele: (2274) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160
TUE, 21.10.2008, 22:023Vollstaendige Versorgung von Marktplatz. (5,3,4,7,7)
TUE, 21.11.2006, 23:007Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)