City information

Taxation of LosVelozes

Marketplace
Wood164
Stone466
Ore12
Wool170
Food317
Cloth0
Tool10
Taler32504
Occupancy1179
Capacity6500
Occupation Percentage18.1%

Recent days' taxes Page << 1 ... 975 976 977 978 979 ... 1123 >>
TimeCodeDescription
WED, 03.09.2008, 22:091Versorgung Spiele: (2226) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 392 Werkzeug: 148
WED, 03.09.2008, 22:093Vollstaendige Versorgung von Marktplatz. (1,10,5,5,5)
WED, 03.09.2008, 22:097Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)
WED, 03.10.2012, 20:001Versorgung Spiele: (3717) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
WED, 03.10.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 03.10.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,4,5,6)
WED, 03.10.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
WED, 03.11.2010, 22:062Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 03.11.2010, 22:067Versorgung Summe/Tag: (0,0,0,0,106,37,7,0)
WED, 03.11.2010, 22:063Vollstaendige Versorgung von Marktplatz. (9,5,4,2,5)
WED, 03.11.2010, 22:061Versorgung Spiele: (3017) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
WED, 03.12.2008, 22:031Versorgung Spiele: (2317) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)