City information

Taxation of Comune

Marketplace
Wood54
Stone66
Ore56
Wool159
Food242
Cloth10
Tool50
Taler1000
Occupancy857
Capacity3500
Occupation Percentage24.5%

Recent days' taxes Page << 1 ... 1073 1074 1075 1076 1077 ... 1257 >>
TimeCodeDescription
WED, 18.06.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,29,10,2)
TUE, 06.05.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,29,10,2)
MON, 17.03.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,9,2)
THU, 03.04.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,3)
FRI, 25.04.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,3)
FRI, 04.04.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,3)
WED, 09.04.2014, 20:016Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,2)
MON, 03.02.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,2)
SAT, 01.03.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,2)
WED, 08.01.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,0)
THU, 02.01.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,28,10,0)
SAT, 04.01.2014, 20:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,27,10,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)