City information

Taxation of LosVelozes

Marketplace
Wood37
Stone25
Ore0
Wool448
Food220
Cloth0
Tool0
Taler32578
Occupancy730
Capacity6500
Occupation Percentage11.2%

Recent days' taxes Page << 1 ... 1055 1056 1057 1058 1059 ... 1123 >>
TimeCodeDescription
SAT, 03.12.2005, 23:232Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
SAT, 03.12.2005, 23:233Vollstaendige Versorgung von Marktplatz. (3,3,7,6,6)
SAT, 03.12.2005, 23:237Versorgung Summe/Tag: (0,0,0,0,120,36,5,0)
FRI, 02.12.2005, 23:231Versorgung Spiele: (1220) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
FRI, 02.12.2005, 23:232Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
FRI, 02.12.2005, 23:233Vollstaendige Versorgung von Marktplatz. (3,7,5,5,5)
FRI, 02.12.2005, 23:237Versorgung Summe/Tag: (0,0,0,0,120,36,5,0)
THU, 01.12.2005, 23:241Versorgung Spiele: (1219) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
THU, 01.12.2005, 23:242Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
THU, 01.12.2005, 23:243Vollstaendige Versorgung von Marktplatz. (7,6,4,3,5)
THU, 01.12.2005, 23:247Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
WED, 30.11.2005, 23:241Versorgung Spiele: (1218) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)