City information

Taxation of Arena-auf-Schalke

Marketplace
Wood674
Stone146
Ore219
Wool497
Food464
Cloth0
Tool0
Taler5429
Occupancy2000
Capacity2000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1106 1107 1108 1109 1110 ... 1130 >>
TimeCodeDescription
WED, 20.07.2005, 10:351Versorgung Spiele: (1085) Aktiv=64 Inaktiv=0 Selbst=0 => Tuecher: 337 Werkzeug: 111
WED, 20.07.2005, 10:352Versorgung Buerger: Anz=46/0 Baustellen=1 => Tuecher: 368 Nahrung: 2760
WED, 20.07.2005, 10:353Vollstaendige Versorgung von Marktplatz. (6,1,3,3,5)
WED, 20.07.2005, 10:357Versorgung Summe/Tag: (0,0,0,0,92,24,4,0)
TUE, 19.07.2005, 10:241Versorgung Spiele: (1084) Aktiv=64 Inaktiv=0 Selbst=0 => Tuecher: 337 Werkzeug: 111
TUE, 19.07.2005, 10:242Versorgung Buerger: Anz=46/0 Baustellen=1 => Tuecher: 368 Nahrung: 2760
TUE, 19.07.2005, 10:243Vollstaendige Versorgung von Marktplatz. (6,4,3,0,5)
TUE, 19.07.2005, 10:247Versorgung Summe/Tag: (0,0,0,0,92,24,4,0)
MON, 18.07.2005, 09:311Versorgung Spiele: (1083) Aktiv=64 Inaktiv=0 Selbst=0 => Tuecher: 337 Werkzeug: 111
MON, 18.07.2005, 09:312Versorgung Buerger: Anz=46/0 Baustellen=1 => Tuecher: 368 Nahrung: 2760
MON, 18.07.2005, 09:313Vollstaendige Versorgung von Marktplatz. (3,2,1,6,5)
MON, 18.07.2005, 09:317Versorgung Summe/Tag: (0,0,0,0,92,23,3,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)