City information

Taxation of NewIsland

Marketplace
Wood339
Stone407
Ore380
Wool761
Food513
Cloth0
Tool0
Taler2519
Occupancy2400
Capacity2400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1120 1121 1122 1123 1124 ... 1246 >>
TimeCodeDescription
TUE, 30.05.2006, 22:122Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
TUE, 30.05.2006, 22:123Vollstaendige Versorgung von Marktplatz. (1,0,4,2,3)
TUE, 30.05.2006, 22:127Versorgung Summe/Tag: (0,0,0,0,47,15,2,0)
MON, 29.05.2006, 22:121Versorgung Spiele: (1137) Aktiv=47 Inaktiv=0 Selbst=9 => Tuecher: 248 Werkzeug: 82
MON, 29.05.2006, 22:122Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
MON, 29.05.2006, 22:123Vollstaendige Versorgung von Marktplatz. (1,2,2,2,3)
MON, 29.05.2006, 22:127Versorgung Summe/Tag: (0,0,0,0,47,16,2,0)
SUN, 28.05.2006, 22:121Versorgung Spiele: (1136) Aktiv=47 Inaktiv=0 Selbst=9 => Tuecher: 248 Werkzeug: 82
SUN, 28.05.2006, 22:122Versorgung Buerger: Anz=28/0 Baustellen=0 => Tuecher: 224 Nahrung: 1400
SUN, 28.05.2006, 22:123Vollstaendige Versorgung von Marktplatz. (6,2,0,0,2)
SUN, 28.05.2006, 22:127Versorgung Summe/Tag: (0,0,0,0,47,16,2,0)
SAT, 27.05.2006, 22:111Versorgung Spiele: (1135) Aktiv=47 Inaktiv=0 Selbst=9 => Tuecher: 248 Werkzeug: 82

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)