City information
Taxation of Heaven&Hell
|
Marketplace
|
| Wood | 468 |
| Stone | 385 |
| Ore | 392 |
| Wool | 756 |
| Food | 399 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 12000 |
| |
| Occupancy | 2400 |
| Capacity | 2400 |
| Occupation Percentage | 100% |
|
Recent days' taxes
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|
| Time | Code | Description |
| THU, 28.08.2014, 00:01 | 1 | Versorgung Spiele: (4011) Aktiv=0 Inaktiv=57 Selbst=0 => Tuecher: 0 Werkzeug: 57 |
| THU, 28.08.2014, 00:01 | 2 | Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200 |
| THU, 28.08.2014, 00:01 | 5 | Kein Spiel mehr aktiv. |
| THU, 28.08.2014, 00:01 | 5 | Kein Spiel mehr aktiv. |
| THU, 28.08.2014, 00:01 | 6 | Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,40,7,0) |
| THU, 28.08.2014, 00:01 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,7,2,0) |
| WED, 27.08.2014, 00:00 | 1 | Versorgung Spiele: (4010) Aktiv=0 Inaktiv=57 Selbst=0 => Tuecher: 0 Werkzeug: 57 |
| WED, 27.08.2014, 00:00 | 2 | Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200 |
| WED, 27.08.2014, 00:00 | 5 | Kein Spiel mehr aktiv. |
| WED, 27.08.2014, 00:00 | 5 | Kein Spiel mehr aktiv. |
| WED, 27.08.2014, 00:00 | 6 | Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,40,6,0) |
| WED, 27.08.2014, 00:00 | 7 | Versorgung Summe/Tag: (0,0,0,0,40,6,2,0) |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |