City information

Taxation of Irish-Town

Marketplace
Wood491
Stone304
Ore236
Wool494
Food275
Cloth0
Tool0
Taler5508
Occupancy1800
Capacity1800
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 1119 >>
TimeCodeDescription
THU, 28.08.2014, 00:001Versorgung Spiele: (3478) Aktiv=32 Inaktiv=14 Selbst=2 => Tuecher: 239 Werkzeug: 86
THU, 28.08.2014, 00:002Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
THU, 28.08.2014, 00:003Vollstaendige Versorgung von Marktplatz. (0,1,2,3,2)
THU, 28.08.2014, 00:007Versorgung Summe/Tag: (0,0,0,0,30,12,3,0)
TUE, 26.08.2014, 10:001Versorgung Spiele: (3477) Aktiv=32 Inaktiv=14 Selbst=2 => Tuecher: 239 Werkzeug: 86
TUE, 26.08.2014, 10:002Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
TUE, 26.08.2014, 10:003Vollstaendige Versorgung von Marktplatz. (1,0,1,6,0)
TUE, 26.08.2014, 10:007Versorgung Summe/Tag: (0,0,0,0,30,13,3,0)
MON, 25.08.2014, 10:001Versorgung Spiele: (3476) Aktiv=32 Inaktiv=14 Selbst=2 => Tuecher: 239 Werkzeug: 86
MON, 25.08.2014, 10:002Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
MON, 25.08.2014, 10:003Vollstaendige Versorgung von Marktplatz. (3,2,0,2,1)
MON, 25.08.2014, 10:007Versorgung Summe/Tag: (0,0,0,0,30,13,3,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)