City information

Taxation of Zirkus

Marketplace
Wood132
Stone147
Ore163
Wool191
Food126
Cloth0
Tool20
Taler266
Occupancy859
Capacity3900
Occupation Percentage22%

Recent days' taxes Page 2 3 4 5 ... 1786 >>
TimeCodeDescription
TUE, 17.09.2024, 05:001Versorgung Spiele: (6879) Aktiv=116 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 17.09.2024, 05:002Versorgung Buerger: Anz=39/0 Baustellen=3 => Tuecher: 0 Nahrung: 2925
TUE, 17.09.2024, 05:003Vollstaendige Versorgung von Marktplatz. (3,1,2,1,2)
TUE, 17.09.2024, 05:007Versorgung Summe/Tag: (0,0,0,0,98,0,0,0)
MON, 16.09.2024, 05:001Versorgung Spiele: (6878) Aktiv=116 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
MON, 16.09.2024, 05:002Versorgung Buerger: Anz=39/0 Baustellen=3 => Tuecher: 0 Nahrung: 2925
MON, 16.09.2024, 05:003Vollstaendige Versorgung von Marktplatz. (3,1,1,0,4)
MON, 16.09.2024, 05:007Versorgung Summe/Tag: (0,0,0,0,97,0,0,0)
SUN, 15.09.2024, 05:001Versorgung Spiele: (6877) Aktiv=116 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 15.09.2024, 05:002Versorgung Buerger: Anz=39/0 Baustellen=3 => Tuecher: 0 Nahrung: 2925
SUN, 15.09.2024, 05:003Vollstaendige Versorgung von Marktplatz. (2,2,2,2,1)
SUN, 15.09.2024, 05:007Versorgung Summe/Tag: (0,0,0,0,97,0,0,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)