City information

Taxation of Venezia

Marketplace
Wood254
Stone368
Ore543
Wool635
Food300
Cloth0
Tool0
Taler9783
Occupancy2100
Capacity2100
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 1425 >>
TimeCodeDescription
FRI, 01.01.2010, 22:042Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
FRI, 01.01.2010, 22:041Versorgung Spiele: (2711) Aktiv=45 Inaktiv=3 Selbst=0 => Tuecher: 261 Werkzeug: 85
FRI, 01.01.2010, 22:043Vollstaendige Versorgung von Marktplatz. (2,2,1,1,2)
FRI, 01.01.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,30,14,2,0)
FRI, 01.01.2016, 05:047Versorgung Summe/Tag: (0,0,0,0,15,0,0,0)
FRI, 01.01.2016, 05:043Vollstaendige Versorgung von Marktplatz. (0,0,1,0,0)
FRI, 01.01.2016, 05:041Versorgung Spiele: (4902) Aktiv=49 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 01.01.2016, 05:042Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 0 Nahrung: 475
FRI, 01.01.2021, 05:002Versorgung Buerger: Anz=19/0 Baustellen=1 => Tuecher: 0 Nahrung: 475
FRI, 01.01.2021, 05:007Versorgung Summe/Tag: (0,0,0,0,16,0,0,0)
FRI, 01.01.2021, 05:003Vollstaendige Versorgung von Marktplatz. (1,0,0,0,0)
FRI, 01.01.2021, 05:001Versorgung Spiele: (6729) Aktiv=60 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)