City information

Taxation of LosVelozes

Marketplace
Wood1082
Stone817
Ore56
Wool1052
Food815
Cloth0
Tool20
Taler32504
Occupancy3922
Capacity6500
Occupation Percentage60.3%

Recent days' taxes Page << 1 ... 23 24 25 26 27 ... 1123 >>
TimeCodeDescription
WED, 26.12.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
WED, 26.12.2012, 20:013Vollstaendige Versorgung von Marktplatz. (4,9,2,3,5)
WED, 26.12.2012, 20:011Versorgung Spiele: (3801) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
WED, 26.12.2012, 20:012Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 26.12.2007, 22:067Versorgung Summe/Tag: (0,0,0,0,106,29,5,0)
WED, 26.12.2007, 22:063Vollstaendige Versorgung von Marktplatz. (3,6,5,4,3)
WED, 26.12.2007, 22:061Versorgung Spiele: (1974) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
WED, 26.12.2007, 22:062Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 26.11.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,140,34,5,0)
WED, 26.11.2008, 22:032Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
WED, 26.11.2008, 22:033Vollstaendige Versorgung von Marktplatz. (7,3,3,7,6)
WED, 26.11.2008, 22:031Versorgung Spiele: (2310) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)