City information

Taxation of LosVelozes

Marketplace
Wood0
Stone6
Ore0
Wool0
Food0
Cloth0
Tool0
Taler35443
Occupancy6
Capacity6500
Occupation Percentage.1%

Recent days' taxes Page << 1 ... 349 350 351 352 353 ... 1123 >>
TimeCodeDescription
SAT, 06.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (1,3,4,9,6)
SAT, 06.04.2013, 20:001Versorgung Spiele: (3902) Aktiv=100 Inaktiv=11 Selbst=0 => Tuecher: 595 Werkzeug: 205
SAT, 06.05.2006, 22:097Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
SAT, 06.05.2006, 22:092Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SAT, 06.05.2006, 22:093Vollstaendige Versorgung von Marktplatz. (8,5,3,6,3)
SAT, 06.05.2006, 22:091Versorgung Spiele: (1375) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 571 Werkzeug: 185
SAT, 06.06.2009, 22:002Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
SAT, 06.06.2009, 22:003Vollstaendige Versorgung von Marktplatz. (7,6,4,2,4)
SAT, 06.06.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SAT, 06.06.2009, 22:001Versorgung Spiele: (2502) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SAT, 06.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,4,3,8)
SAT, 06.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)