City information

Taxation of LosVelozes

Marketplace
Wood1021
Stone21
Ore4
Wool158
Food113
Cloth0
Tool0
Taler32536
Occupancy1317
Capacity6500
Occupation Percentage20.3%

Recent days' taxes Page << 1 ... 363 364 365 366 367 ... 1123 >>
TimeCodeDescription
SAT, 08.12.2012, 20:003Vollstaendige Versorgung von Marktplatz. (7,7,1,2,7)
SAT, 08.12.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
SAT, 09.01.2010, 22:003Vollstaendige Versorgung von Marktplatz. (7,4,2,5,7)
SAT, 09.01.2010, 22:001Versorgung Spiele: (2719) Aktiv=93 Inaktiv=11 Selbst=0 => Tuecher: 528 Werkzeug: 185
SAT, 09.01.2010, 22:002Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SAT, 09.01.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,115,36,6,0)
SAT, 09.02.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
SAT, 09.02.2008, 22:022Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
SAT, 09.02.2008, 22:023Vollstaendige Versorgung von Marktplatz. (2,6,5,3,7)
SAT, 09.02.2008, 22:021Versorgung Spiele: (2019) Aktiv=75 Inaktiv=20 Selbst=0 => Tuecher: 351 Werkzeug: 140
SAT, 09.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,5,8,3)
SAT, 09.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)