City information

Taxation of ZOO

Marketplace
Wood497
Stone164
Ore192
Wool711
Food460
Cloth0
Tool0
Taler136
Occupancy2024
Capacity2700
Occupation Percentage75%

Recent days' taxes Page << 1 ... 364 365 366 367 368 ... 786 >>
TimeCodeDescription
SUN, 08.06.2008, 18:591Versorgung Spiele: (87) Aktiv=15 Inaktiv=0 Selbst=0 => Tuecher: 123 Werkzeug: 37
SUN, 08.06.2014, 21:013Vollstaendige Versorgung von Marktplatz. (3,2,3,4,2)
SUN, 08.06.2014, 21:012Versorgung Buerger: Anz=36/0 Baustellen=0 => Tuecher: 288 Nahrung: 1800
SUN, 08.06.2014, 21:017Versorgung Summe/Tag: (0,0,0,0,60,23,4,0)
SUN, 08.06.2014, 21:011Versorgung Spiele: (1610) Aktiv=44 Inaktiv=10 Selbst=0 => Tuecher: 392 Werkzeug: 126
SUN, 08.08.2010, 22:001Versorgung Spiele: (210) Aktiv=20 Inaktiv=0 Selbst=1 => Tuecher: 173 Werkzeug: 51
SUN, 08.08.2010, 22:002Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
SUN, 08.08.2010, 22:003Vollstaendige Versorgung von Marktplatz. (2,0,0,1,3)
SUN, 08.08.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,30,10,1,0)
SUN, 08.09.2013, 21:001Versorgung Spiele: (1337) Aktiv=56 Inaktiv=0 Selbst=0 => Tuecher: 464 Werkzeug: 139
SUN, 08.09.2013, 21:002Versorgung Buerger: Anz=31/0 Baustellen=0 => Tuecher: 248 Nahrung: 1550
SUN, 08.09.2013, 21:007Versorgung Summe/Tag: (0,0,0,0,52,24,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)