City information

Taxation of LosVelozes

Marketplace
Wood105
Stone191
Ore1
Wool163
Food159
Cloth0
Tool20
Taler32589
Occupancy719
Capacity6500
Occupation Percentage11.1%

Recent days' taxes Page << 1 ... 482 483 484 485 486 ... 1123 >>
TimeCodeDescription
SAT, 31.10.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
SAT, 31.10.2009, 22:011Versorgung Spiele: (2649) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 498 Werkzeug: 177
SAT, 31.12.2005, 23:297Versorgung Summe/Tag: (0,0,0,0,118,35,5,0)
SAT, 31.12.2005, 23:292Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SAT, 31.12.2005, 23:293Vollstaendige Versorgung von Marktplatz. (8,4,4,4,4)
SAT, 31.12.2005, 23:291Versorgung Spiele: (1249) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
SAT, 31.12.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 31.12.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,3,5,9)
SAT, 31.12.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,37,7,0)
SAT, 31.12.2011, 20:001Versorgung Spiele: (3440) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 01.01.2006, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
SUN, 01.01.2006, 23:317Versorgung Summe/Tag: (0,0,0,0,119,35,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)