City information

Taxation of LosVelozes

Marketplace
Wood881
Stone609
Ore48
Wool788
Food585
Cloth0
Tool10
Taler33625
Occupancy2961
Capacity6500
Occupation Percentage45.6%

Recent days' taxes Page << 1 ... 578 579 580 581 582 ... 1123 >>
TimeCodeDescription
SUN, 19.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,4,6,7,5)
SUN, 19.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
SUN, 19.02.2012, 20:001Versorgung Spiele: (3490) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
SUN, 19.03.2006, 21:582Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SUN, 19.03.2006, 21:583Vollstaendige Versorgung von Marktplatz. (2,3,7,7,6)
SUN, 19.03.2006, 21:587Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
SUN, 19.03.2006, 21:581Versorgung Spiele: (1327) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 492 Werkzeug: 162
SUN, 19.04.2009, 22:011Versorgung Spiele: (2454) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
SUN, 19.04.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,105,33,6,0)
SUN, 19.04.2009, 22:012Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
SUN, 19.04.2009, 22:013Vollstaendige Versorgung von Marktplatz. (2,7,3,2,9)
SUN, 19.05.2013, 20:001Versorgung Spiele: (3945) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)