City information

Taxation of LosVelozes

Marketplace
Wood70
Stone24
Ore1246
Wool190
Food68
Cloth0
Tool0
Taler32628
Occupancy1598
Capacity6500
Occupation Percentage24.6%

Recent days' taxes Page << 1 ... 630 631 632 633 634 ... 1123 >>
TimeCodeDescription
SUN, 29.04.2007, 23:467Versorgung Summe/Tag: (0,0,0,0,123,38,6,0)
SUN, 29.04.2007, 23:463Vollstaendige Versorgung von Marktplatz. (10,6,4,3,3)
SUN, 29.04.2007, 23:462Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
SUN, 29.04.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,104,37,7,0)
SUN, 29.04.2012, 20:001Versorgung Spiele: (3560) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
SUN, 29.04.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 29.04.2012, 20:003Vollstaendige Versorgung von Marktplatz. (1,9,4,4,7)
SUN, 29.05.2005, 22:407Versorgung Summe/Tag: (0,0,0,0,137,37,5,0)
SUN, 29.05.2005, 22:401Versorgung Spiele: (1033) Aktiv=84 Inaktiv=0 Selbst=0 => Tuecher: 450 Werkzeug: 149
SUN, 29.05.2005, 22:403Vollstaendige Versorgung von Marktplatz. (6,6,4,7,4)
SUN, 29.05.2005, 22:402Versorgung Buerger: Anz=82/2 Baustellen=0 => Tuecher: 656 Nahrung: 4100
SUN, 29.05.2011, 20:013Vollstaendige Versorgung von Marktplatz. (7,5,6,4,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)