City information

Taxation of LosVelozes

Marketplace
Wood126
Stone42
Ore4
Wool535
Food358
Cloth0
Tool0
Taler32512
Occupancy1065
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 632 633 634 635 636 ... 1123 >>
TimeCodeDescription
SUN, 29.07.2007, 00:064Versorgung ueber Lager abgewickelt.
SUN, 29.07.2007, 00:067Versorgung Summe/Tag: (0,0,0,0,127,39,6,0)
SUN, 29.07.2007, 00:062Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
SUN, 29.07.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,6,5,4)
SUN, 29.07.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,8,0)
SUN, 29.07.2012, 20:001Versorgung Spiele: (3651) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
SUN, 29.07.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SUN, 29.08.2010, 22:011Versorgung Spiele: (2951) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SUN, 29.08.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
SUN, 29.08.2010, 22:013Vollstaendige Versorgung von Marktplatz. (8,3,6,2,5)
SUN, 29.08.2010, 22:012Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
SUN, 29.09.2013, 20:001Versorgung Spiele: (4078) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)