City information

Taxation of Baerlin

Marketplace
Wood324
Stone522
Ore211
Wool499
Food244
Cloth0
Tool0
Taler9000
Occupancy1800
Capacity1800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 634 635 636 637 638 ... 1180 >>
TimeCodeDescription
SAT, 07.01.2006, 23:311Versorgung Spiele: (62) Aktiv=9 Inaktiv=0 Selbst=5 => Tuecher: 84 Werkzeug: 25
FRI, 20.07.2007, 00:041Versorgung Spiele: (620) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
SAT, 21.07.2007, 00:051Versorgung Spiele: (621) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
SUN, 22.07.2007, 00:041Versorgung Spiele: (622) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
MON, 23.07.2007, 00:051Versorgung Spiele: (623) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
TUE, 24.07.2007, 00:061Versorgung Spiele: (624) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
WED, 25.07.2007, 00:061Versorgung Spiele: (625) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
THU, 26.07.2007, 00:071Versorgung Spiele: (626) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
FRI, 27.07.2007, 00:051Versorgung Spiele: (627) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
SAT, 28.07.2007, 00:061Versorgung Spiele: (628) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
SUN, 29.07.2007, 00:061Versorgung Spiele: (629) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53
WED, 10.08.2005, 22:561Versorgung Spiele: (63) Aktiv=0 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)