City information
Taxation of Baerlin
Marketplace
|
Wood | 324 |
Stone | 522 |
Ore | 211 |
Wool | 499 |
Food | 244 |
Cloth | 0 |
Tool | 0 |
Taler | 9000 |
| |
Occupancy | 1800 |
Capacity | 1800 |
Occupation Percentage | 100% |
Recent days' taxes
Page << 1 ... 634 635 636 637 638 ... 1180 >>
|
Time | Code | Description |
SAT, 07.01.2006, 23:31 | 1 | Versorgung Spiele: (62) Aktiv=9 Inaktiv=0 Selbst=5 => Tuecher: 84 Werkzeug: 25 |
FRI, 20.07.2007, 00:04 | 1 | Versorgung Spiele: (620) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
SAT, 21.07.2007, 00:05 | 1 | Versorgung Spiele: (621) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
SUN, 22.07.2007, 00:04 | 1 | Versorgung Spiele: (622) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
MON, 23.07.2007, 00:05 | 1 | Versorgung Spiele: (623) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
TUE, 24.07.2007, 00:06 | 1 | Versorgung Spiele: (624) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
WED, 25.07.2007, 00:06 | 1 | Versorgung Spiele: (625) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
THU, 26.07.2007, 00:07 | 1 | Versorgung Spiele: (626) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
FRI, 27.07.2007, 00:05 | 1 | Versorgung Spiele: (627) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
SAT, 28.07.2007, 00:06 | 1 | Versorgung Spiele: (628) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
SUN, 29.07.2007, 00:06 | 1 | Versorgung Spiele: (629) Aktiv=21 Inaktiv=0 Selbst=0 => Tuecher: 180 Werkzeug: 53 |
WED, 10.08.2005, 22:56 | 1 | Versorgung Spiele: (63) Aktiv=0 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
Different codes correspond to the following information:
Code |
Content |
1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
4 |
Taxation paid from warehouses, no bonus |
5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |