City information

Taxation of LosVelozes

Marketplace
Wood1021
Stone21
Ore4
Wool158
Food113
Cloth0
Tool0
Taler32536
Occupancy1317
Capacity6500
Occupation Percentage20.3%

Recent days' taxes Page << 1 ... 689 690 691 692 693 ... 1123 >>
TimeCodeDescription
THU, 10.01.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
THU, 10.01.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,99,36,7,0)
THU, 10.01.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,5,6,4)
THU, 10.02.2011, 22:062Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
THU, 10.02.2011, 22:067Versorgung Summe/Tag: (0,0,0,0,104,36,7,0)
THU, 10.02.2011, 22:061Versorgung Spiele: (3116) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
THU, 10.02.2011, 22:063Vollstaendige Versorgung von Marktplatz. (8,4,3,3,6)
THU, 10.03.2011, 22:043Vollstaendige Versorgung von Marktplatz. (5,6,2,2,9)
THU, 10.03.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,103,37,7,0)
THU, 10.03.2011, 22:041Versorgung Spiele: (3144) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
THU, 10.03.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
THU, 10.04.2008, 22:131Versorgung Spiele: (2080) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 391 Werkzeug: 148

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)