City information

Taxation of De Lage Landen

Marketplace
Wood642
Stone874
Ore914
Wool1571
Food0
Cloth0
Tool0
Taler25
Occupancy4001
Capacity4000
Occupation Percentage100%

Recent days' taxes Page << 1 ... 842 843 844 845 846 ... 3001 >>
TimeCodeDescription
MON, 30.07.2012, 05:013Vollstaendige Versorgung von Marktplatz. (2,7,3,4,5)
MON, 30.07.2018, 05:007Versorgung Summe/Tag: (0,0,0,0,32,0,0,0)
MON, 30.07.2018, 05:003Vollstaendige Versorgung von Marktplatz. (1,0,2,0,0)
MON, 30.07.2018, 05:001Versorgung Spiele: (5079) Aktiv=0 Inaktiv=91 Selbst=0 => Tuecher: 0 Werkzeug: 0
MON, 30.07.2018, 05:002Versorgung Buerger: Anz=39/0 Baustellen=1 => Tuecher: 0 Nahrung: 975
MON, 30.08.2010, 22:032Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
MON, 30.08.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,4,3,3,4)
MON, 30.08.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,90,30,5,0)
MON, 30.08.2010, 22:031Versorgung Spiele: (2189) Aktiv=92 Inaktiv=0 Selbst=4 => Tuecher: 491 Werkzeug: 163
MON, 30.08.2021, 05:002Versorgung Buerger: Anz=40/0 Baustellen=1 => Tuecher: 0 Nahrung: 1000
MON, 30.08.2021, 05:001Versorgung Spiele: (6206) Aktiv=0 Inaktiv=91 Selbst=0 => Tuecher: 0 Werkzeug: 0
MON, 30.08.2021, 05:005Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)