City information

Taxation of LosVelozes

Marketplace
Wood123
Stone54
Ore1308
Wool290
Food135
Cloth0
Tool0
Taler32522
Occupancy1910
Capacity6500
Occupation Percentage29.4%

Recent days' taxes Page << 1 ... 855 856 857 858 859 ... 1123 >>
TimeCodeDescription
TUE, 11.04.2006, 22:033Vollstaendige Versorgung von Marktplatz. (7,3,4,7,4)
TUE, 11.04.2006, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 11.04.2006, 22:031Versorgung Spiele: (1350) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 511 Werkzeug: 167
TUE, 11.05.2010, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 11.05.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,8,3,2,8)
TUE, 11.05.2010, 22:041Versorgung Spiele: (2841) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 557 Werkzeug: 193
TUE, 11.05.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,113,37,7,0)
TUE, 11.06.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 11.06.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 11.06.2013, 20:011Versorgung Spiele: (3968) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
TUE, 11.06.2013, 20:013Vollstaendige Versorgung von Marktplatz. (4,3,7,3,7)
TUE, 11.07.2006, 22:243Vollstaendige Versorgung von Marktplatz. (7,3,4,6,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)