City information

Taxation of Xenopolis

Marketplace
Wood271
Stone181
Ore222
Wool449
Food177
Cloth0
Tool0
Taler2977
Occupancy1300
Capacity1300
Occupation Percentage100%

Recent days' taxes Page << 1 ... 973 974 975 976 977 ... 1455 >>
TimeCodeDescription
MON, 15.12.2008, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,19,4)
SUN, 04.01.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,19,4)
TUE, 11.11.2008, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,19,4)
SAT, 15.11.2008, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,19,4)
WED, 25.02.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,19,4)
SAT, 30.08.2008, 16:176Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,19,4)
SAT, 17.10.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,18,4)
FRI, 21.08.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,18,4)
SAT, 21.03.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,18,4)
TUE, 05.05.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,18,4)
FRI, 17.04.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,18,4)
MON, 13.04.2009, 16:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,48,18,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)