City information

Taxation of Comune

Marketplace
Wood97
Stone117
Ore83
Wool405
Food276
Cloth10
Tool50
Taler1630
Occupancy1258
Capacity3500
Occupation Percentage35.9%

Recent days' taxes Page << 1 ... 1003 1004 1005 1006 1007 ... 1257 >>
TimeCodeDescription
MON, 13.05.2013, 20:002Versorgung Buerger: Anz=37/3 Baustellen=0 => Tuecher: 296 Nahrung: 1850
MON, 13.04.2009, 09:341Versorgung Spiele: (1126) Aktiv=53 Inaktiv=0 Selbst=0 => Tuecher: 311 Werkzeug: 97
MON, 13.04.2009, 09:345C181-69 Carcassonne
MON, 13.04.2009, 09:345C181-21 Emerald
MON, 13.04.2009, 09:347Versorgung Summe/Tag: (0,0,0,0,53,19,3,0)
MON, 13.04.2009, 09:346Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,51,19,3)
MON, 13.04.2009, 09:342Versorgung Buerger: Anz=32/0 Baustellen=0 => Tuecher: 256 Nahrung: 1600
MON, 13.02.2012, 06:007Versorgung Summe/Tag: (0,0,0,0,55,24,5,0)
MON, 13.02.2012, 06:002Versorgung Buerger: Anz=33/0 Baustellen=0 => Tuecher: 264 Nahrung: 1650
MON, 13.02.2012, 06:001Versorgung Spiele: (2162) Aktiv=74 Inaktiv=0 Selbst=1 => Tuecher: 473 Werkzeug: 148
MON, 13.02.2012, 06:003Vollstaendige Versorgung von Marktplatz. (3,4,3,2,3)
MON, 13.01.2014, 20:001Versorgung Spiele: (2863) Aktiv=0 Inaktiv=76 Selbst=1 => Tuecher: 0 Werkzeug: 76

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)