City information

Taxation of LosVelozes

Marketplace
Wood251
Stone387
Ore13
Wool434
Food434
Cloth0
Tool10
Taler32550
Occupancy1569
Capacity6500
Occupation Percentage24.1%

Recent days' taxes Page << 1 ... 1003 1004 1005 1006 1007 ... 1123 >>
TimeCodeDescription
WED, 09.01.2013, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 09.01.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
WED, 09.01.2013, 20:013Vollstaendige Versorgung von Marktplatz. (4,3,7,5,5)
WED, 09.02.2011, 22:031Versorgung Spiele: (3115) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
WED, 09.02.2011, 22:033Vollstaendige Versorgung von Marktplatz. (3,4,5,6,6)
WED, 09.02.2011, 22:032Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 09.02.2011, 22:037Versorgung Summe/Tag: (0,0,0,0,103,36,7,0)
WED, 09.03.2011, 00:012Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 09.03.2011, 00:011Versorgung Spiele: (3143) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
WED, 09.03.2011, 00:013Vollstaendige Versorgung von Marktplatz. (3,10,3,5,4)
WED, 09.03.2011, 00:017Versorgung Summe/Tag: (0,0,0,0,104,37,7,0)
WED, 09.04.2008, 22:131Versorgung Spiele: (2079) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 391 Werkzeug: 148

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)