City information

Taxation of LosVelozes

Marketplace
Wood155
Stone357
Ore8
Wool232
Food253
Cloth0
Tool0
Taler32530
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 1004 1005 1006 1007 1008 ... 1123 >>
TimeCodeDescription
FRI, 23.02.2007, 23:321Versorgung Spiele: (1668) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
FRI, 23.02.2007, 23:322Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 23.02.2007, 23:323Vollstaendige Versorgung von Marktplatz. (4,2,7,5,7)
FRI, 23.01.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 23.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (7,4,3,5,5)
FRI, 23.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,113,34,6,0)
FRI, 23.01.2009, 22:031Versorgung Spiele: (2368) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
FRI, 22.12.2006, 23:222Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 22.12.2006, 23:227Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
FRI, 22.12.2006, 23:223Vollstaendige Versorgung von Marktplatz. (8,3,3,3,8)
FRI, 22.12.2006, 23:221Versorgung Spiele: (1605) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 551 Werkzeug: 179
FRI, 22.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,5,5,6,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)