City information

Taxation of LosVelozes

Marketplace
Wood290
Stone446
Ore9
Wool274
Food296
Cloth0
Tool0
Taler32500
Occupancy1315
Capacity6500
Occupation Percentage20.2%

Recent days' taxes Page << 1 ... 1035 1036 1037 1038 1039 ... 1123 >>
TimeCodeDescription
WED, 15.02.2006, 21:503Vollstaendige Versorgung von Marktplatz. (4,9,5,6,1)
WED, 15.02.2006, 21:502Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 15.02.2006, 21:501Versorgung Spiele: (1295) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 507 Werkzeug: 167
WED, 15.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
WED, 15.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 15.02.2012, 20:001Versorgung Spiele: (3486) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 15.02.2012, 20:013Vollstaendige Versorgung von Marktplatz. (4,3,3,4,10)
WED, 15.03.2006, 21:573Vollstaendige Versorgung von Marktplatz. (3,3,5,4,9)
WED, 15.03.2006, 21:572Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 15.03.2006, 21:571Versorgung Spiele: (1323) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 493 Werkzeug: 163
WED, 15.03.2006, 21:577Versorgung Summe/Tag: (0,0,0,0,117,35,5,0)
WED, 15.04.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,6,4,6,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)