City information

Taxation of RoteErde

Marketplace
Wood179
Stone81
Ore29
Wool319
Food192
Cloth0
Tool0
Taler4000
Occupancy800
Capacity800
Occupation Percentage100%

Recent days' taxes Page << 1 ... 116 117 118 119 120 ... 637 >>
TimeCodeDescription
MON, 09.09.2013, 10:004Versorgung ueber Lager abgewickelt.
MON, 09.09.2013, 10:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
MON, 09.11.2009, 21:007Versorgung Summe/Tag: (0,0,0,0,18,9,2,0)
MON, 09.11.2009, 21:003Vollstaendige Versorgung von Marktplatz. (1,0,0,1,3)
MON, 09.11.2009, 21:002Versorgung Buerger: Anz=11/0 Baustellen=0 => Tuecher: 88 Nahrung: 550
MON, 09.11.2009, 21:001Versorgung Spiele: (108) Aktiv=23 Inaktiv=0 Selbst=0 => Tuecher: 182 Werkzeug: 53
MON, 09.12.2013, 10:001Versorgung Spiele: (1599) Aktiv=0 Inaktiv=55 Selbst=0 => Tuecher: 0 Werkzeug: 55
MON, 09.12.2013, 10:005Kein Spiel mehr aktiv.
MON, 09.12.2013, 10:007Versorgung Summe/Tag: (0,0,0,0,11,2,2,0)
MON, 09.12.2013, 10:006Boerse nachkauf. (0,0,0,0,0,2,0)
MON, 09.12.2013, 10:002Versorgung Buerger: Anz=7/0 Baustellen=0 => Tuecher: 56 Nahrung: 350
MON, 10.01.2011, 21:001Versorgung Spiele: (535) Aktiv=41 Inaktiv=0 Selbst=1 => Tuecher: 338 Werkzeug: 100

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)