City information

Taxation of LosVelozes

Marketplace
Wood29
Stone150
Ore0
Wool46
Food83
Cloth0
Tool10
Taler32562
Occupancy358
Capacity6500
Occupation Percentage5.5%

Recent days' taxes Page << 1 ... 118 119 120 121 122 ... 1123 >>
TimeCodeDescription
FRI, 23.05.2014, 20:001Versorgung Spiele: (4314) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
FRI, 23.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,35,7,0)
FRI, 23.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
FRI, 23.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (9,3,3,5,3)
FRI, 23.06.2006, 22:191Versorgung Spiele: (1423) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 504 Werkzeug: 164
FRI, 23.06.2006, 22:193Vollstaendige Versorgung von Marktplatz. (5,4,7,3,5)
FRI, 23.06.2006, 22:197Versorgung Summe/Tag: (0,0,0,0,112,34,6,0)
FRI, 23.06.2006, 22:192Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 23.07.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 23.07.2010, 22:031Versorgung Spiele: (2914) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
FRI, 23.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
FRI, 23.07.2010, 22:033Vollstaendige Versorgung von Marktplatz. (7,3,6,4,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)