City information

Taxation of Kirschblütental

Marketplace
Wood171
Stone230
Ore65
Wool1216
Food818
Cloth0
Tool0
Taler1780
Occupancy2500
Capacity2500
Occupation Percentage100%

Recent days' taxes Page << 1 ... 30 31 32 33 34 ... 1127 >>
TimeCodeDescription
FRI, 06.10.2006, 22:421Versorgung Spiele: (1409) Aktiv=21 Inaktiv=2 Selbst=0 => Tuecher: 174 Werkzeug: 54
FRI, 06.10.2006, 22:423Vollstaendige Versorgung von Marktplatz. (1,2,1,1,0)
FRI, 06.10.2006, 22:427Versorgung Summe/Tag: (0,0,0,0,22,9,1,0)
FRI, 06.10.2006, 22:422Versorgung Buerger: Anz=13/0 Baustellen=0 => Tuecher: 104 Nahrung: 650
FRI, 06.11.2009, 22:022Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
FRI, 06.11.2009, 22:021Versorgung Spiele: (2536) Aktiv=31 Inaktiv=2 Selbst=1 => Tuecher: 217 Werkzeug: 69
FRI, 06.11.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,34,12,2,0)
FRI, 06.11.2009, 22:023Vollstaendige Versorgung von Marktplatz. (3,1,1,1,2)
FRI, 06.12.2013, 21:001Versorgung Spiele: (4027) Aktiv=22 Inaktiv=15 Selbst=1 => Tuecher: 193 Werkzeug: 72
FRI, 06.12.2013, 21:003Vollstaendige Versorgung von Marktplatz. (2,1,0,2,2)
FRI, 06.12.2013, 21:007Versorgung Summe/Tag: (0,0,0,0,27,11,2,0)
FRI, 06.12.2013, 21:002Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)