City information

Taxation of LosVelozes

Marketplace
Wood159
Stone117
Ore26
Wool895
Food620
Cloth0
Tool60
Taler32576
Occupancy2117
Capacity6500
Occupation Percentage32.6%

Recent days' taxes Page << 1 ... 345 346 347 348 349 ... 1123 >>
TimeCodeDescription
THU, 26.05.2005, 22:417Versorgung Summe/Tag: (0,0,0,0,135,36,5,0)
THU, 26.05.2005, 22:411Versorgung Spiele: (1030) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148
THU, 26.05.2005, 22:412Versorgung Buerger: Anz=81/2 Baustellen=0 => Tuecher: 648 Nahrung: 4050
THU, 26.05.2005, 22:413Vollstaendige Versorgung von Marktplatz. (7,5,7,4,3)
THU, 26.04.2012, 20:017Versorgung Summe/Tag: (0,0,0,0,104,38,7,0)
THU, 26.04.2012, 20:013Vollstaendige Versorgung von Marktplatz. (7,4,3,5,6)
THU, 26.04.2012, 20:012Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
THU, 26.04.2012, 20:011Versorgung Spiele: (3557) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
THU, 26.04.2007, 23:462Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
THU, 26.04.2007, 23:461Versorgung Spiele: (1730) Aktiv=98 Inaktiv=0 Selbst=0 => Tuecher: 545 Werkzeug: 178
THU, 26.04.2007, 23:463Vollstaendige Versorgung von Marktplatz. (4,8,4,4,6)
THU, 26.04.2007, 23:467Versorgung Summe/Tag: (0,0,0,0,123,38,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)