City information

Taxation of LosVelozes

Marketplace
Wood107
Stone46
Ore0
Wool2523
Food343
Cloth0
Tool0
Taler32518
Occupancy3019
Capacity6500
Occupation Percentage46.4%

Recent days' taxes Page << 1 ... 479 480 481 482 483 ... 1123 >>
TimeCodeDescription
SUN, 31.10.2010, 22:017Versorgung Summe/Tag: (0,0,0,0,107,37,7,0)
SUN, 31.10.2010, 22:013Vollstaendige Versorgung von Marktplatz. (5,3,7,5,5)
SUN, 31.10.2010, 22:011Versorgung Spiele: (3014) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 584 Werkzeug: 201
SUN, 31.10.2010, 22:012Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 31.08.2008, 22:171Versorgung Spiele: (2223) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 392 Werkzeug: 148
SUN, 31.08.2008, 22:173Vollstaendige Versorgung von Marktplatz. (5,2,7,7,5)
SUN, 31.08.2008, 22:177Versorgung Summe/Tag: (0,0,0,0,140,32,5,0)
SUN, 31.08.2008, 22:172Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
SUN, 31.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
SUN, 31.07.2011, 20:001Versorgung Spiele: (3287) Aktiv=102 Inaktiv=8 Selbst=0 => Tuecher: 615 Werkzeug: 208
SUN, 31.07.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
SUN, 31.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,4,4,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)