City information

Taxation of LosVelozes

Marketplace
Wood72
Stone329
Ore0
Wool115
Food255
Cloth0
Tool20
Taler32622
Occupancy871
Capacity6500
Occupation Percentage13.4%

Recent days' taxes Page << 1 ... 602 603 604 605 606 ... 1123 >>
TimeCodeDescription
SUN, 23.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
SUN, 23.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,7,5,4,5)
SUN, 23.10.2011, 20:001Versorgung Spiele: (3371) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 23.11.2008, 22:001Versorgung Spiele: (2307) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162
SUN, 23.11.2008, 22:002Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
SUN, 23.11.2008, 22:007Versorgung Summe/Tag: (0,0,0,0,140,33,5,0)
SUN, 23.11.2008, 22:003Vollstaendige Versorgung von Marktplatz. (5,9,2,5,5)
SUN, 23.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 23.12.2007, 22:051Versorgung Spiele: (1971) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
SUN, 23.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (5,2,6,4,4)
SUN, 23.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,29,5,0)
SUN, 23.12.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)