City information

Taxation of LosVelozes

Marketplace
Wood141
Stone40
Ore4
Wool515
Food386
Cloth0
Tool30
Taler32512
Occupancy1236
Capacity6500
Occupation Percentage19%

Recent days' taxes Page << 1 ... 611 612 613 614 615 ... 1123 >>
TimeCodeDescription
SUN, 25.07.2010, 22:001Versorgung Spiele: (2916) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SUN, 25.07.2010, 22:002Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 25.07.2010, 22:003Vollstaendige Versorgung von Marktplatz. (3,4,7,4,7)
SUN, 25.08.2013, 20:001Versorgung Spiele: (4043) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
SUN, 25.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
SUN, 25.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,5,6,4)
SUN, 25.08.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
SUN, 25.09.2005, 23:081Versorgung Spiele: (1152) Aktiv=74 Inaktiv=8 Selbst=0 => Tuecher: 383 Werkzeug: 137
SUN, 25.09.2005, 23:082Versorgung Buerger: Anz=77/0 Baustellen=1 => Tuecher: 616 Nahrung: 4620
SUN, 25.09.2005, 23:083Vollstaendige Versorgung von Marktplatz. (5,7,6,4,5)
SUN, 25.09.2005, 23:087Versorgung Summe/Tag: (0,0,0,0,154,33,5,0)
SUN, 25.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)