City information

Taxation of LosVelozes

Marketplace
Wood26
Stone4
Ore0
Wool90
Food56
Cloth0
Tool0
Taler32658
Occupancy176
Capacity6500
Occupation Percentage2.7%

Recent days' taxes Page << 1 ... 627 628 629 630 631 ... 1123 >>
TimeCodeDescription
SUN, 03.03.2013, 20:001Versorgung Spiele: (3868) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
SUN, 03.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,8,4,6,3)
SUN, 03.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,101,36,7,0)
SUN, 03.02.2013, 20:001Versorgung Spiele: (3840) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
SUN, 03.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
SUN, 03.02.2008, 21:587Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
SUN, 03.02.2008, 21:582Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
SUN, 03.02.2008, 21:581Versorgung Spiele: (2013) Aktiv=75 Inaktiv=20 Selbst=0 => Tuecher: 351 Werkzeug: 140
SUN, 03.02.2008, 21:583Vollstaendige Versorgung von Marktplatz. (3,3,2,11,4)
SUN, 03.01.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
SUN, 03.01.2010, 22:003Vollstaendige Versorgung von Marktplatz. (7,4,4,4,6)
SUN, 03.01.2010, 22:001Versorgung Spiele: (2713) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)