City information

Taxation of LosVelozes

Marketplace
Wood119
Stone363
Ore4
Wool316
Food356
Cloth0
Tool0
Taler32500
Occupancy1158
Capacity6500
Occupation Percentage17.8%

Recent days' taxes Page << 1 ... 67 68 69 70 71 ... 1123 >>
TimeCodeDescription
WED, 18.07.2007, 00:051Versorgung Spiele: (1812) Aktiv=100 Inaktiv=0 Selbst=0 => Tuecher: 568 Werkzeug: 185
WED, 18.07.2007, 00:052Versorgung Buerger: Anz=76/0 Baustellen=0 => Tuecher: 608 Nahrung: 3800
WED, 18.07.2007, 00:057Versorgung Summe/Tag: (0,0,0,0,126,39,6,0)
WED, 18.07.2007, 00:053Vollstaendige Versorgung von Marktplatz. (5,4,5,7,6)
WED, 18.06.2014, 20:001Versorgung Spiele: (4340) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
WED, 18.06.2014, 20:002Versorgung Buerger: Anz=54/0 Baustellen=0 => Tuecher: 432 Nahrung: 2700
WED, 18.06.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,90,34,6,0)
WED, 18.06.2014, 20:003Vollstaendige Versorgung von Marktplatz. (7,5,4,1,5)
WED, 18.06.2008, 22:021Versorgung Spiele: (2149) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
WED, 18.06.2008, 22:023Vollstaendige Versorgung von Marktplatz. (6,5,6,1,7)
WED, 18.06.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,136,32,5,0)
WED, 18.06.2008, 22:022Versorgung Buerger: Anz=68/0 Baustellen=1 => Tuecher: 544 Nahrung: 4080

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)