City information

Taxation of LosVelozes

Marketplace
Wood199
Stone113
Ore0
Wool1083
Food629
Cloth0
Tool10
Taler32518
Occupancy2074
Capacity6500
Occupation Percentage31.9%

Recent days' taxes Page << 1 ... 685 686 687 688 689 ... 1123 >>
TimeCodeDescription
THU, 09.04.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
THU, 09.04.2009, 22:023Vollstaendige Versorgung von Marktplatz. (5,5,1,3,9)
THU, 09.04.2009, 22:021Versorgung Spiele: (2444) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
THU, 09.05.2013, 20:001Versorgung Spiele: (3935) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
THU, 09.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 09.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
THU, 09.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,6,4,4)
THU, 09.06.2005, 22:431Versorgung Spiele: (1044) Aktiv=82 Inaktiv=0 Selbst=0 => Tuecher: 433 Werkzeug: 144
THU, 09.06.2005, 22:437Versorgung Summe/Tag: (0,0,0,0,140,37,5,0)
THU, 09.06.2005, 22:432Versorgung Buerger: Anz=84/1 Baustellen=0 => Tuecher: 672 Nahrung: 4200
THU, 09.06.2005, 22:433Vollstaendige Versorgung von Marktplatz. (6,5,5,5,6)
THU, 09.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,5,5,9)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)