City information

Taxation of Ü30

Marketplace
Wood311
Stone226
Ore252
Wool911
Food0
Cloth0
Tool0
Taler8500
Occupancy1700
Capacity1700
Occupation Percentage100%

Recent days' taxes Page << 1 ... 709 710 711 712 713 ... 2247 >>
TimeCodeDescription
THU, 24.10.2013, 21:005C7-17 Manhattan
THU, 24.10.2013, 21:001Versorgung Spiele: (4103) Aktiv=54 Inaktiv=2 Selbst=1 => Tuecher: 306 Werkzeug: 101
THU, 24.10.2013, 21:006Boerse nachkauf. (0,0,0,0,0,16,0)
THU, 24.09.2020, 21:002Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 0 Nahrung: 425
THU, 24.09.2020, 21:003Vollstaendige Versorgung von Marktplatz. (1,0,0,0,0)
THU, 24.09.2020, 21:001Versorgung Spiele: (6630) Aktiv=52 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 24.09.2020, 21:007Versorgung Summe/Tag: (0,0,0,0,15,0,0,0)
THU, 24.09.2009, 22:031Versorgung Spiele: (2612) Aktiv=50 Inaktiv=1 Selbst=1 => Tuecher: 287 Werkzeug: 94
THU, 24.09.2009, 22:033Vollstaendige Versorgung von Marktplatz. (1,4,1,1,1)
THU, 24.09.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,30,14,3,0)
THU, 24.09.2009, 22:032Versorgung Buerger: Anz=18/0 Baustellen=0 => Tuecher: 144 Nahrung: 900
THU, 24.08.2023, 21:001Versorgung Spiele: (7694) Aktiv=0 Inaktiv=54 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)