City information

Taxation of Hawaii

Marketplace
Wood0
Stone0
Ore0
Wool0
Food0
Cloth0
Tool0
Taler0
Occupancy0
Capacity4600
Occupation Percentage0%

Recent days' taxes Page << 1 ... 710 711 712 713 714 ... 1119 >>
TimeCodeDescription
THU, 14.09.2017, 20:002Versorgung Buerger: Anz=43/0 Baustellen=1 => Tuecher: 0 Nahrung: 1075
THU, 14.09.2017, 20:001Versorgung Spiele: (2981) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 14.09.2017, 20:007Versorgung Summe/Tag: (0,0,0,0,36,0,0,0)
THU, 14.10.2010, 20:002Versorgung Buerger: Anz=29/0 Baustellen=0 => Tuecher: 232 Nahrung: 1450
THU, 14.10.2010, 20:007Versorgung Summe/Tag: (0,0,0,0,48,17,3,0)
THU, 14.10.2010, 20:003Vollstaendige Versorgung von Marktplatz. (3,1,5,1,1)
THU, 14.10.2010, 20:001Versorgung Spiele: (454) Aktiv=34 Inaktiv=0 Selbst=0 => Tuecher: 283 Werkzeug: 84
THU, 14.11.2013, 20:001Versorgung Spiele: (1581) Aktiv=75 Inaktiv=0 Selbst=1 => Tuecher: 513 Werkzeug: 159
THU, 14.11.2013, 20:002Versorgung Buerger: Anz=38/0 Baustellen=0 => Tuecher: 304 Nahrung: 1900
THU, 14.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,2,5,2,3)
THU, 14.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,63,28,6,0)
THU, 14.12.2017, 20:001Versorgung Spiele: (3072) Aktiv=83 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)