City information

Taxation of LosVelozes

Marketplace
Wood153
Stone48
Ore11
Wool533
Food314
Cloth0
Tool20
Taler32512
Occupancy1159
Capacity6500
Occupation Percentage17.8%

Recent days' taxes Page << 1 ... 743 744 745 746 747 ... 1123 >>
TimeCodeDescription
SAT, 11.08.2007, 00:162Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700
SAT, 11.07.2009, 22:011Versorgung Spiele: (2537) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SAT, 11.07.2009, 22:012Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SAT, 11.07.2009, 22:013Vollstaendige Versorgung von Marktplatz. (6,5,6,4,2)
SAT, 11.07.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
SAT, 11.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
SAT, 11.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 11.06.2011, 20:001Versorgung Spiele: (3237) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
SAT, 11.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,8,1,4)
SAT, 11.06.2005, 22:423Vollstaendige Versorgung von Marktplatz. (4,7,10,3,2)
SAT, 11.06.2005, 22:422Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
SAT, 11.06.2005, 22:427Versorgung Summe/Tag: (0,0,0,0,138,36,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)