City information

Taxation of LosVelozes

Marketplace
Wood95
Stone61
Ore514
Wool309
Food118
Cloth0
Tool0
Taler32528
Occupancy1097
Capacity6500
Occupation Percentage16.9%

Recent days' taxes Page << 1 ... 782 783 784 785 786 ... 1123 >>
TimeCodeDescription
THU, 27.09.2007, 00:232Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 27.09.2007, 00:237Versorgung Summe/Tag: (0,0,0,0,109,36,6,0)
THU, 27.09.2007, 00:233Vollstaendige Versorgung von Marktplatz. (4,5,6,5,4)
THU, 27.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,5,5,8,1)
THU, 27.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
THU, 27.09.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 27.09.2012, 20:001Versorgung Spiele: (3711) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
THU, 27.10.2005, 23:173Vollstaendige Versorgung von Marktplatz. (8,3,5,3,7)
THU, 27.10.2005, 23:171Versorgung Spiele: (1184) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 137
THU, 27.10.2005, 23:177Versorgung Summe/Tag: (0,0,0,0,144,32,5,20)
THU, 27.10.2005, 23:172Versorgung Buerger: Anz=72/1 Baustellen=1 => Tuecher: 576 Nahrung: 4320
THU, 27.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,37,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)