City information

Taxation of LosVelozes

Marketplace
Wood3846
Stone4
Ore646
Wool409
Food0
Cloth0
Tool0
Taler32548
Occupancy4905
Capacity6500
Occupation Percentage75.5%

Recent days' taxes Page << 1 ... 784 785 786 787 788 ... 1123 >>
TimeCodeDescription
SUN, 16.03.2008, 22:082Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 16.03.2008, 22:083Vollstaendige Versorgung von Marktplatz. (3,4,2,6,6)
SUN, 16.03.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,103,29,5,0)
SAT, 15.03.2008, 22:081Versorgung Spiele: (2054) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
SAT, 15.03.2008, 22:082Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SAT, 15.03.2008, 22:083Vollstaendige Versorgung von Marktplatz. (2,2,4,10,3)
SAT, 15.03.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,104,28,5,0)
FRI, 14.03.2008, 22:071Versorgung Spiele: (2053) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
FRI, 14.03.2008, 22:072Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 14.03.2008, 22:073Vollstaendige Versorgung von Marktplatz. (5,5,3,3,5)
FRI, 14.03.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,103,29,5,0)
THU, 13.03.2008, 22:071Versorgung Spiele: (2052) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)