City information

Taxation of LosVelozes

Marketplace
Wood155
Stone357
Ore8
Wool232
Food253
Cloth0
Tool0
Taler32530
Occupancy1005
Capacity6500
Occupation Percentage15.5%

Recent days' taxes Page << 1 ... 7 8 10 11 ... 1123 >>
TimeCodeDescription
WED, 30.01.2008, 22:201Versorgung Spiele: (2009) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141
WED, 30.01.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,128,28,4,0)
WED, 30.01.2008, 22:202Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
WED, 30.01.2008, 22:203Vollstaendige Versorgung von Marktplatz. (4,4,9,3,3)
WED, 29.12.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 520 Nahrung: 3900
WED, 29.12.2010, 22:031Versorgung Spiele: (3073) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
WED, 29.12.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,130,37,6,0)
WED, 29.12.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,6,8,3,5)
WED, 29.11.2006, 23:013Vollstaendige Versorgung von Marktplatz. (4,1,6,5,9)
WED, 29.11.2006, 23:012Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 29.11.2006, 23:017Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
WED, 29.11.2006, 23:011Versorgung Spiele: (1582) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)