City information

Taxation of LosVelozes

Marketplace
Wood148
Stone82
Ore5
Wool866
Food604
Cloth0
Tool20
Taler32630
Occupancy1805
Capacity6500
Occupation Percentage27.8%

Recent days' taxes Page << 1 ... 939 940 941 942 943 ... 1123 >>
TimeCodeDescription
TUE, 27.03.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 27.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,5,3,5,5)
TUE, 27.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 27.04.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,110,36,6,0)
TUE, 27.04.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,6,8,5,1)
TUE, 27.04.2010, 22:042Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 27.04.2010, 22:041Versorgung Spiele: (2827) Aktiv=94 Inaktiv=10 Selbst=0 => Tuecher: 547 Werkzeug: 190
TUE, 27.05.2008, 00:062Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 520 Nahrung: 3900
TUE, 27.05.2008, 00:063Vollstaendige Versorgung von Marktplatz. (5,3,7,1,8)
TUE, 27.05.2008, 00:067Versorgung Summe/Tag: (0,0,0,0,130,31,5,0)
TUE, 27.05.2008, 00:061Versorgung Spiele: (2127) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
TUE, 27.05.2014, 20:001Versorgung Spiele: (4318) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)