City information

Taxation of LosVelozes

Marketplace
Wood56
Stone33
Ore2
Wool300
Food182
Cloth0
Tool0
Taler32732
Occupancy573
Capacity6500
Occupation Percentage8.8%

Recent days' taxes Page << 1 ... 937 938 939 940 941 ... 1123 >>
TimeCodeDescription
TUE, 28.11.2006, 23:022Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 28.11.2006, 23:023Vollstaendige Versorgung von Marktplatz. (9,4,3,3,5)
TUE, 28.11.2006, 23:027Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
MON, 27.11.2006, 23:071Versorgung Spiele: (1581) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
MON, 27.11.2006, 23:072Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 27.11.2006, 23:073Vollstaendige Versorgung von Marktplatz. (4,3,6,6,5)
MON, 27.11.2006, 23:077Versorgung Summe/Tag: (0,0,0,0,111,36,5,0)
SUN, 26.11.2006, 23:051Versorgung Spiele: (1580) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
SUN, 26.11.2006, 23:052Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 26.11.2006, 23:053Vollstaendige Versorgung von Marktplatz. (5,2,4,6,7)
SUN, 26.11.2006, 23:057Versorgung Summe/Tag: (0,0,0,0,111,35,5,0)
SAT, 25.11.2006, 22:551Versorgung Spiele: (1578) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)